Welcome To Tera Online Source


Your Premier Source for everything about the upcoming mmorpg Tera Online.


From the start, Bluehole hoped to realize a combat system that would set a new global standard. After careful consideration, it was decided that TERA's fight sequences should closely resemble real fight scenes. Hence, TERA will introduce omni-directional attacks, where distance and direction must be coordinated for weapons and spells to work; moreover, healers must continuously take new battle positions to cast spells. Also, depending on body weight ratio between a mob and player, an enemy hit will register a fall-back reflect. These are some of the innovative features in TERA.

Also, unlike games that claim to be a MMORPG by emphasizing action-style gameplay, TERA does not utilize zoning (section loading). All users will seamlessly move throughout the world, sharing a singular combat experience. Moreover, the foundation for the innovative combat system originates from the robust client/server technology. This breakthrough technology is one of the many revolutionary features developed by Bluehole to enhance the end-user experience.

Sunday, September 6, 2009

Races & Classes

Tera will have 6 playable Races and 8 playable Classes. The 6 Races are the following:

  • Humans
  • Half Beasts
  • Elves
  • Lizards
  • Giants
  • Bears

The 8 Classes are the following:
  • Cleric
  • Mage
  • Battle Mage
  • Warrior
  • Knight
  • Assassin
  • Polearm
  • Unknown (???)


Short description about the Classes

Cleric: This is a healing, buffing and overall support class.

Mage: This is a total nuking class, heavy in damage but with in defense.

Battle Mage: This is a Hybrid of a warrior and a mage. It has a sword for Physical up close damage and also has skills like a mage.

Warrior: This is the standard melee damage dealer. This class prefers 2-handed swords, and has good defense with its heavy armor.

Knight: Big Shield, High Defense and a lance. Can shoot a ranged projectile at its target from the lance. Overall, weak damage output expected and very high defenses.

Assassin: Dual daggers (or short swords) high chance damage skills. This class is more of the melee speed class.

Polearm: They use heavy armor and a large pole arm. This class can hit several monster at once.

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