Tera will have 6 playable Races and 8 playable Classes. The 6 Races are the following:
The 8 Classes are the following:
Short description about the Classes
Cleric: This is a healing, buffing and overall support class.
Mage: This is a total nuking class, heavy in damage but with in defense.
Battle Mage: This is a Hybrid of a warrior and a mage. It has a sword for Physical up close damage and also has skills like a mage.
Warrior: This is the standard melee damage dealer. This class prefers 2-handed swords, and has good defense with its heavy armor.
Knight: Big Shield, High Defense and a lance. Can shoot a ranged projectile at its target from the lance. Overall, weak damage output expected and very high defenses.
Assassin: Dual daggers (or short swords) high chance damage skills. This class is more of the melee speed class.
Polearm: They use heavy armor and a large pole arm. This class can hit several monster at once.
Welcome To Tera Online Source
Your Premier Source for everything about the upcoming mmorpg Tera Online.
From the start, Bluehole hoped to realize a combat system that would set a new global standard. After careful consideration, it was decided that TERA's fight sequences should closely resemble real fight scenes. Hence, TERA will introduce omni-directional attacks, where distance and direction must be coordinated for weapons and spells to work; moreover, healers must continuously take new battle positions to cast spells. Also, depending on body weight ratio between a mob and player, an enemy hit will register a fall-back reflect. These are some of the innovative features in TERA.
Also, unlike games that claim to be a MMORPG by emphasizing action-style gameplay, TERA does not utilize zoning (section loading). All users will seamlessly move throughout the world, sharing a singular combat experience. Moreover, the foundation for the innovative combat system originates from the robust client/server technology. This breakthrough technology is one of the many revolutionary features developed by Bluehole to enhance the end-user experience.
Sunday, September 6, 2009
Races & Classes
Posted by Necrospasm at 9:08 AM
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